If you’ve played Necromancer in Diablo 4, you already know your minions can make or break your build. But when it comes to Skeletal Mages vs Skeletal Warriors, the debate is pretty much over—Mages win, especially if you have the Hand of Naz.
Here’s why.
Range is King
Skeletal Mages attack from a distance, which means they avoid a lot of damage. Warriors, on the other hand, dive right into combat and die fast. Less downtime = more DPS.
Scaling Power
Mages scale much better with gear and buffs, especially once you turn them into Arch-Mages using the Hand of Naz. That upgrade gives them AOE and teleport, making them not just stronger, but also way harder to kill.
Customization
Mages have different elemental types (Shadow, Bone, Cold). You can mix and match for different effects. Warriors are pretty much just melee brutes.
Mob Control
With enough Mages, you can lock down mobs with cold effects, blow up corpses from range, and wipe out groups without taking damage. Warriors just don’t offer the same control.
So if you’re serious about Necromancer dominance, ditch the Warriors, grab the Hand of Naz, and go full Mage mode. Trust me—it’s like upgrading from zombies to artillery. You can learn more now from u4gm.